The first officially licensed MotoGP title ever for the Nintendo Wii platform, MotoGP turns the Wii remote into a virtual set of handlebars to deliver the definitive two-wheeled racing experience.
The development team’s overriding aim is to deliver an unparalleled handling model that allows access points for gamers of all skill levels and just as importantly provide a challenge to meet each player’s abilities.
MotoGP for Wii puts the player at the centre of the world’s premier motorcycling championship by letting them join a team and compete alongside their sporting heroes in all three race classes – 125cc, 250cc and MotoGP.
The game features a scaled and competitive AI which adjusts within limits to give a more enjoyable race experience on the lower levels but shows no mercy in the higher levels.
Players can also choose from single races, career mode, time attacks, championship and 2 player modes. If that wasn’t enough there are 50 unique challenges for players ambitious enough to accept them. On completing the challenges players will be rewarded with hidden content.
MotoGP is due out in March from Capcom for the Nintendo Wii.